URBAN LEGENDINTERNSHIP 2012 - GameDesign - GameCast TV (Germany)

My second internship in 2012 I did at the University for Applied Sciences Mittweida as part of the research team "Gamecast TV". The game in production at that time was "Urban Legend".

My tasks were concept planning, animation, 3D asset modeling and texturing, as well as playtesting and reviewing. Together with Kai Stüdemann I developed the walking animation system.